Understanding of Social Camouflage through Monikers in Video Games and Gaming Communities
Although many people are not able to entirely choose the names they use in day-to-day life, they are able to choose the names they go by online. In the context of gaming, this might mean your in -game username or gamertag as well as names you use on gaming forums, when streaming, and when watching. We are interested in hearing about the reasons and experiences behind the gaming monikers you use, especially in how these names help you to achieve specific social ends, not unlike camouflage.
In this study, we are interested in investigating how gamers and casters choose online monikers, and how these names are used to help achieve specific social ends, including those of (intentional) camouflage. More specifically, we are interested in name choice and identity management, given a player?s or caster?s higher level social goals.
Participants will not be paid for their participation.
- IRB Number: 1810803665
- Research Study Identifier: TX9337
- Principal Investigator: Christena Nippert-Eng
Contact the research team to learn more about this study.
Fields marked with asterisk (*) are required